![]() Small Neuromed Capsule Blueprint: Inside the second save room of the Vavilov Complex. ![]() After that, the blueprints will reset and you’ll get small message pop-ups that you’ve unlocked blueprints from the start of the list. Find enough chests and you’ll unlock the final blueprint. If you miss one of the chests listed below, don’t worry - just keep opening chests in future areas and you’ll unlock the next blueprint on your list. After finding all Blueprints, Blueprint Chests will give standard chest rewards instead. There are many, many more Blueprint Chests you’ll encounter in the open-world and in story missions. Blueprints are essentially unlocked by finding more Blueprint Chests.īelow, we’ve listed all the items found in Blueprint Chests. There are many blueprint chests - more than listed here - but for each blueprint chest you find and open, you’ll unlock the next blueprint in order. There are two types of Blueprints standard Blueprints you’ll find in chests and Reward Chest Blueprints that are only located in Test Chambers.īlueprints always unlock in a specific order. Once a blueprint is unlocked, you’ll be able to craft the item from the store - blueprints are permanent. 0.05s gpulist v4.All Blueprint Locations | All Weapons, Ammo & Itemsīlueprints are special items that unlock weapons, ammo and other items from the vendor. #10 got benchmark programm data, about to get FAL images +0s. #9 Created sortOrder for cached benchmark data +0s. #8 Loaded cached benchmark data tx_nbc2_gpugame_cache_values +0.01s. ![]() #7 found 6864 cached benchmark values +0.02s. #5 Cache table found with all needed fields in it! +0s. #4 Cache table for values found, checking fields. ![]() #2 cached gamecheck data found for bench uid 955 +0s. # started gpulist at took 0s on source +0s. Move your cursor over the value to see individual results. The value in the fields displays the average frame rate of all values in the database. Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene. Uncertain – This graphics card experienced unexpected performance issues during testing for this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected. May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.įluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fpsįluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fpsįluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 58fps May Stutter – This graphics card has not been explicitly tested on this game. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps ![]() Stutters – This game is very likely to stutter and have poor frame rates. n123 Number of benchmarks for this median value / * Approximate position ![]()
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